The DragAnObject module has not changed significantly internally from that introduced in RISC OS 3.5. However, its API is a layer on top of that provided by DragASprite. As such, the flag introduced in RISC OS 4 for sprite positioning (bit 9) is supported by the DragAnObject module. Similarly, the translucent rendering of the object rendered will also be performed by the DragAnObject.

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